All Posts in Gandi IDE
Scratch was supposed to inherit a system from Blockly that would display "No variable selected" on variable menus.
This never comes up in normal Scratch, but when it's forced to happen, the menu creates a brand new variable instead, starting at "i".
Today's random fact about Scratch: there's an option for "other scripts in stage" in the control_stop block that is never used.
I just published a new game I made independently.
RedΒ RidingΒ Hood:Β TheΒ LegendaryΒ Chronicles
It's a very short game made on Gandi IDE after a long haitus, so I finished it in just a few days.
Hope you enjoyed it.
gandi ide servers when the influx of sprunki slop happens every 10 minutes
me when I realize there's 1,200 incredibox remixes on the homepage of gandi ide:
Thank you so much to Gandi IDE for open-sourcing their entire blockly repository. It means a lot for what it stands for as an aid to the modding community.
Semi-accurate GBA style tile engine
I'm working on a tile engine to make GBA style games!
So far you can place tiles, rotate them, remove, and save & load maps.
(I'm only using 15-bit colours and set the stage size to the GBA resolution!)