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one of the issues expressed by my playtesters was that a viable strategy was simply spinning around and using the machine gun, especially on level 1

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working on a minor update for arthropod invasion
read article for plans

first build is out chat

this version kinda sucks hot trash but i'll make it actually good (maybe)

The game is basically finished i just need to:

balance difficulty

fix some sprites

add sound

capstone release tomorrow

spidr
will be final boss in tank game
(yes he is meant to be missing his front legs, they are a separate sprite)
(repost bc the gif didnt work right)