All Posts in GameMaker Studio 2


Loading...For day 1122 of coding; with testing, I've found that array_contains(callID, noone) works, but array_contains_ext(callID, noone, true) doesn't work because callID isn't an array
This is not making sense to me right now

Loading...For day 1121 of coding, I tried some tests to find out the problem to no success. Array_push works, array_length works, but array_contains_ext doesn't for some reason

Loading...For day 1120 of coding, I'm working on reworking the speech bubble draw code so that it can work when multiple instances call it
Right now, I'm facing an issue where the ID holding array doesn't count as an array for array_contains_ext

Loading...For day 1119 of coding; following a suggestion by paulohpbender from Bluesky, I made an object that will draw speech bubbles for a calling instance
Thank you

Loading...For day 1118 of coding, I'm trying to have the speech bubble drawn by the orange dragon appear so that the player can walk behind it. I tried using gpu_set_depth, but it didn't work.
Does anyone have any idea how to do this?
