Dev Logs in Jump EX

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Making some unique animations for specific weapons. The video is self-explanatory.

Working on a skill/weapon description overhaul. Descriptions are now more explicit to what states and effects some weapons and skills have.

EN: About one old promise

RU: Про одно старое обещание

The Iconset for Weapons, Items etc. has been changed for the last time!

Instead of shitty modified SMT 4 icons, we now have fresh, higher quality Persona 3 icons.

The minimap has now been fully implemented!

The maps used to be autogenerated by the plugin, however they didn't look very good. I decided to use manual regions instead to make them look BETTER.

As seen, the other UI elements have also been finished.

V's boss sprites were final enemy/boss sprites to make. They're all done now, V's was definitely the hardest to make as the stalemate sprites were a massive pain to find then make.

Despite that, the sprites looks fire.

Done some updating to the game page details.

"Complete/Stable" has been changed to "Early Access" while v2.0 is being developed.

The rating has also been updated to add some new.. well ratings.

Theres also a contact email for any bugs found or enqiries.

Back on the grind!

Coming at you with G-Fuel and Reddit sprites for the Subquests.

Demo Update!

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Got a minimap up and running, complete with a cool border and label.

Big W.