Game Development in The FNaF Maxmodelist
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Share your creations!
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Started programming Fun With Plushtrap
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Ok, so, I'm gonna redo the lighting in the office, however, redoing it means I have to redo the renders...
I wanna clarify something about the "Ultra" Custom Night in the title.
It's not like astaceres's Ultra CN's. Mine has it shaped to where Dee Dee's secret characters are always accessible and don't need to be unlocked (but can't be customized).
![](https://m.gjcdn.net/video-poster/900/30634552-tzghgzbb-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
Got all of the doors working as well as adding scrolling. Now all I have to do is add lights.
![](https://m.gjcdn.net/fireside-post-image/900/30624828-aa96s9ac-v4.png)
Leftory Custom Night Devlog - February 23rd 2024
Sorry for going completely radio silent for so long, but I haven’t had a ton of motivation to work on this game due to a lack of updates, but I want to try to get some more rooms done so this can move forward.
![](https://m.gjcdn.net/fireside-post-image/900/30253292-ynpvvhzy-v4.png)
Leftory Custom Night Devlog - February 9th 2024
Sorry if I alienate any people, but we've got a few changes for certain mechanics! (Suggested by @MarcosE )
New challenges! I've been looking to improve a few of the challenges and I plotted some new ones. Here are the new ones! (The removed challenges are Limited Vision and No Hotkeys)