All Posts in pikawilliam11 HQ - Community Department

Share your creations!

Little update, no new games will be released this weekend.

Rock paper scissor lore: Too much coding to do. Rushing game not allowed with me.

WWThumbs: Too many sprites and code to do. Rushing game not allowed with me.

WIP for "Rock paper scissor lore"

I did all the boss sprites (the big ones on the right).

announcement regarding this account:

1. I will start showcasing the antagonists topic videos

2. I still have some art cooking up so don't you WORRY

3. I now do art/video requests here(please do them in shout outs so it's easier for me)

ATTENTION, NEW CONTEST IN PROGRESS!!!

The third wave of Community sticker packs is coming in October :O

You know the drill, submit your art ON THIS POST to be possibly selected in the new sticker packs in a few weeks.

*Rules in the article*

A new game was added as unlisted while WIP in active progress :O

WIP for "Rock paper scissor lore"

A lot of sprites were done tonight + a tiny progress with the audio

WIP for "Rock paper scissor lore"

The movement controls are done (gamepad included), the GUI is good and now starting to code the spawning system.

The Pikawilliam11 R&D Department improved all future games.

I am announcing that specific type of games will now have gamepad support.

Rock paper scissor lore will be the first game with functionnal gamepad support.

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Battleship dodgeball Open combat update is now released.

This update includes a requested feature by a YouTube viewer to add an "open area" game mode.

https://gamejolt.com/games/battleship-dodgeball/738707

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One of the games in my active WIP for September 2024

(with campaign mode and arena mode, hear me out).