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Announcement of the Future.

This Game Will Have Post-Nights

Introducing THE GREEN VAULT

THIS FRIDAY!!!!

12PM EST

article contains a rundown on every new feature and change coming in the update!!

I have to create 30 sprites for this one character for a minigame

- Walk (UP, SIDES, DOWN) = 12 Frames

- Idle (UP, SIDES & DOWN) = 6

- Run (UP, SIDES & DOWN) = 12

and all she does is being your generic horror game chaser (im going to lose it)

Office Teaser

Tomorrow

About the New Charathers

It seems like a joke but for the first time Catcher's has a NON-stolen lantern texture, read article

I've been doing some performance tests, and leaving the "pre-compiled" effects does indeed improve the compression of the project, significantly reduces blocks, and prevents lags in loading screens that affect times

Finally racked up enough motivation to start working on the game again :)