Coding in Scratch FNAF Community

Share your creations!

It seems like a joke but for the first time Catcher's has a NON-stolen lantern texture, read article

I've been doing some performance tests, and leaving the "pre-compiled" effects does indeed improve the compression of the project, significantly reduces blocks, and prevents lags in loading screens that affect times


This is what happens when you use vector filters to improve the graphic quality of your projects.
The second image is an example of the result achieved.

Visual pain for spanish scratchers


I tried to program a functional hitbox for a "if you move, you die" type mechanic, this was the result.
(ignore the character, I'm not going to make a design from scratch just for a stupid test)

Getting started with the 1ntro and menu, nothing too interseting.
I'm not so sure about a mechanic I currently have for a character. Please give me suggestions in the comments for a new mechanic.

Quick reminder that I HAVE A YOUTUBE CHANNEL and I’m posting some cool scratch content there https://youtube.com/@realtwosidegames?si=C6oBmP9bfWz96jUt