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Want to learn more about how "Wrestle Camp 2" works, is played, or is developed? Wondering about the culture behind "JadeJohnson Industries™" and our policies? Learn all there is to know about the current edition of the base-game, from its new manual!

Wrestle Camp 2: Collectors' Edition is now live! Check it out if you're not sure what kind of gaming-chops your computer possesses! We'll also be adding exclusive features to this variant of the game in the future!

If the cold never bothered you anyway, and you want your gaming-PC much cooler and faster, turn off "Core Isolation". It's an experimental security-feature, but also an attrociously buggy memory-hog!

Let's just say, you'll get upwards of 50% RAM-back!

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Wrestle Camp 2 - Christmas Day 2023 Update - Launch Trailer:

That's right! An update was finally released! On Christmas!

Play your hearts-out, and as always, "Happy Jading!™"

(Video-slowdown is due to our choice of screen-recorder.)

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Anyone ready for a PowerPoint-Game Omniverse!?

In other-words, want us to try to combine most of our game-engines, INTO ONE!?

  3 votes Voting finished
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The Sequel To RPGMakerPPT3D Is Nigh!

  1 vote Voting finished

So, as it turns out, we've checked our file-system, and it has come to light, that we haven't even scratched the surface of the sheer-amount of in-game content we could be delivering to you Jaders™! What should we do about that?!

  2 votes Voting finished
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A showcase of our updated move engine, where moves can be placed on any slide — without the need for VBA! Next, we'll add in input-buffers to prevent constant cancels; plus an actual opponent!

  0 votes Voting finished

What was wrong with the "Wrestle Camp 2" video-demo we posted earlier this morning?

  3 votes Voting finished
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Now, we can place moves by players or opponents anywhere, and soon, after we’re done building the first layer, we’ll be able to show the opponents who are throwing strikes back at you, instead of their random hands or feet just popping up out of nowhere!

  1 vote Voting finished