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Wrestle Camp 2 - Full-3D AI Graphics Test - Ring Navigation
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How would you like all future episodes of "Wrestle Camp 2" to turn the game into a first-person wrestling-simulator?!
We could develop episodes much-more quickly, and you would be able to experience wrestling-themed gaming like never before!
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Did you know that "Wrestle Camp 2" for "Custom Switch" runs at up-to-twenty-four frames per second on the NVIDIA GeForce MX-150, a huge improvement over the minimum of four frames per second from the original PC version on the same chip?
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JadeJohnson:
I just beat "Wrestle Camp 2" on a 2012 INTEL 2nd Generation Core I5-2450m 2.5GHz 3MB Smart Cache 5GT/S Dmi Socket Ppga-988 32NM 35W Mobile Processor!
Although it puked out animations, the graphics held their shapes, and it never crashed!
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In Episode 2 Of "Wrestle Camp 2", we'll be able to make our Wrestle Campers Idle more like the Superstars do in WWE 2K23; for the first time in PowerPoint Wrestling-Game History!
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How Ray-Tracing Works In The Titanium Trap — Part 2 Of 2
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How Ray-Tracing Works In The Titanium Trap — Part 1
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Also introducing:
The Combat Cup Cage!
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Introducing:
The Titanium Trap!
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This is a VERY EARLY version of Wrestle Camp 2 - Season 1 Episode 2! As such, expect things to be HEAVILY! Incomplete! Heck, this episode even runs on a MUCH earlier than current build of episode 1! But that'll all be fixed in time!
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