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Final Collision Copper Coast Demo (zip)

Version: 0.2.014 days ago
PC platform. No game installation required. Unzip the archive to any convenient location and launch the game. Enjoy!

Game Soundtrack

1 song

Foreign definition
ย 

About:

Final Collision โ€“ This game is a vertical scrolling shooter where you control an air vehicle (called an 'Air tractor' or MAD) and try to protect this world from disasters that befall it.

Gaming capabilities:

-> 3 types of weapons

-> Special Attack - Shield Detonation

-> Shop modules for the air tractor (purchase with points)

-> Additional weapons in the form of orbital satellites.

Version info:

This version is a pre-alpha demo version pd0.2 with 10-15 minutes of gameplay. Some functions may be unavailable or unfinished.

Known Issues:

Frame rate drops at some points.

Game controls:

-> Keyboard control:

W โ€“ move up, S โ€“ move down, A โ€“ move left, D โ€“ move right, Ctrl โ€“ attack, Shift โ€“ alt attack, Enter โ€“ pause/start

-> Gamepad controller:

D-pad โ€“ move, A button โ€“ attack, B button โ€“ alt attack, Start - pause

For a comfortable game it is recommended to use a gamepad.

Installation Instructions:

No installation required, download and unzip the archive.

System requirements:

PC: Windows 10 64-bit

Memory: 8 Gb RAM

Developer: Nine Barrel

Audio tracks Brudkovsci: https://www.soundcloud.com/alexsey-brudkovsci

ะกontacts:

[email protected]

Youtube channel : https://www.youtube.com/@ninebarrel Nine Barrel Dgames

#scifi #shooter #action #shmup #shoot_em_up #scroll_shooter #shootemup #scrollshooter



teen
Cartoon Violence
Fantasy Violence
Realistic Violence
Animated Bloodshed
Mild Language

Work in progress.

One of the units for level 3. Unit development consists of several parts. The first is the visual part, then comes the setup, after which we move on to the logic, and the final stage is the narrative content.

#FinalCollision #devlog

Final Collision Art: Traffic is a vital part of any city's life. While RTB-Automatik aren't smart machines, they do keep traffic moving.

Art enemy unit RTB-Automatik.

#FinalCollision #Art #GameDesign #STG #Scifi #ClassicArcadeShooter

Work in progress: Path system.

We have added a path system. Now our Units do not just fly, but can use drawn paths. The path system allows you to create more complex movement patterns.

#stg #gamedev #FinalCollision #shmup #GameArt #Action

A bit of narrative.

The Stacker unit is a robotic system for handling small-sized cargo in warehouses. Developed by Thunder Mechanic.

#Shmup #STG #SciFi #Shooter #Action #GameDev

Work in progress: Level Copper Hands factory. The factories stretch perpendicular to the coastline, like arms reaching out to greet incoming ships. All necessary elements have been added to the level and it is waiting for balancing.

#VerticalScrolling

PMA: Added a tool PMA for analyzing player movement. Movement analysis will allow you to evaluate the player's activity and, based on this, give points for completing levels.

#FinalCollision #Shmup #GameDev #Godot #ScrollShooter #SciFiShooter

Player

SCU Department organized by Molin Rosa in the management of transport infrastructure of the Copper Coast Circle. The main head of the department is Molin Rosa. The department is engaged in ensuring security on the transport arteries of the circle.

Final Collision: Farewell Molin!

In the second level, the player was assisted by his partner, Molin. Unfortunately, this mechanic had to be cut due to resource constraints. For more details, visit our Telegram: https://t.me/NineBarrel

#GameDev #Shmup

Air Crusher

Improved the behavior of the Air Crusher boss. Reduced randomness in behavior patterns.

#FinalCollision #GameDev #ShootEmUp #TopDown #shmup

Work in progress: Added point for a destroyed unit

Points are objects that need to be collected. For a certain number of unit points, a bonus is thrown onto the screen.

#FinalCollision #ShootEmUp #Arcade #Shmup #Retro #Indie #GameDev