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What do you think?

beaten the demo

overall, it looks neat, its just a little boring, like, nothing really interesting is happening

am i the only one that's having problems with getting into the different places in night 1 more then half the time the game doesn't let me go to another room

Toads eye sockets look so funny

movement cooldown needs to be reduced, since it creates impossible situations, like you beeing in generator room waluigi on right toad in left hall and beeing able to move only 2 (sometimes once, sometimes four times), and many more situations, I hope it gets patched, since this game looks promising

After the events of the cursed Factory, Richard Mcroy returns to his home, hoping to rest from the nightmarish creatures he faced. Yet, nothing felt normal, the house was quiet, too quiet. Despite this, he easily falls asleep, yet nothing could prepare him for what he was about to face...

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Five Nights at Wario's: Mcroy Manor Takeover is the secondary game in the Sanity Timeline, a custom timeline in which the base FNaW is majorly altered. How? Who knows!

The game is split into 3 separate modes; Mcroy Manor Takeover, Dementaphobia Dangers and Effugere ab Animo.

Mcroy Manor Takeover:

After finally escaping the haunted factory that beseeched him for six nights, Richard G Mcroy returns to his manor, previously owned by his father. It was finally over, he thought. Or was it? He wakes up in a place completely different to where he once was with a monitor above him. Did those same spirits follow him home?

Dementaphobia Dangers:

Apart of a paranormal investigation group, you've been tasked by the owner of the famous Fast Food Company brand "Wario's Fast Food" to investigate one of his factories after paranormal reports from local sources. Spending 5 nights in this place would surely be worth the risk to see if the rumours are true.

Effugere ab Animo:

Trapped in his own mind, a cunning yet familiar foe decides to take back what he rightfully owns and stop his tormentor before he fully removes what will he has. It's your task to help him on his journey, to save your foe less your foe becomes a puppeteer like the rest.


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(Still do not care that Legalisation is spelt wrong :V)

Five Nights at Wario's is a fanmade game originally made by @WwwWario . In no way is the events of Five Nights at Wario's: Mcroy Manor Takeover or any game that happens to be made associated with the official canon of Five Nights at Wario's.

Five Nights at Freddy's is a game series owned by Scott Cawthon.

Clickteam Fusion is owned by Clickteam LLC.

The Characters Depicted are owned by Nintendo Co., LTD.

Any Music or Sound Effects used are either used in the official games except slightly edited, or are from random Sound Effect Websites... I'm not going back to find all of the sound Effects Websites.

NO PROFIT IS BEING MADE FROM THIS GAME WHATSOEVER, AND UNDER NO CIRCUMSTANCES WILL IT EVER BE SO. NO COPYRIGHT INFRINGEMENT IS INTENDED. TIME SHIFT FALLS UNDER FAIR USE.

Copyright Disclaimer under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education and research.

Fair use is a use permitted by copyright statute that might otherwise be infringing. 

Non-profit, educational or personal use tips the balance in favor of fair use.

Basically, If I don't make money from this, its alright.


Meet the man behind the Mcroy Manor Takeover:

@Fruppet_Games - Hi, I'm Fruppet :)


Other Sanity Timeline Games:

FNaW: Time Shift

#fnaf #pointnclick #survival



teen
Intense Cartoon Violence
Realistic Bloodshed
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I uh... may have changed the gameplay again...

Yeah... Well, kinda. It's not fully done yet but I want to have it be more than just a TV. So, I decided, lets do 2 rooms and the TV!

(Also, I have no idea how my movement thing worked first try)

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And here is the horizontal scrolling! In the article will be the code I used for it. I may even release an mfa where it is just both scrollings. We'll see.

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Look guys! Something about Mcroy Manor Takeover. It must be the 21tst August... wait.

Yeah I've got two posts coming for ya today. Both relate to scrolling. I worked out a better system for my own scrolling. Although you can barely see it in this one.

Now Time Shift is released (have it be hella bugg go and report some bugs you find please ;-;), My focus can shift to Mcroy Manor Takeover. Not instantly, cause I wanna chill. But, its cool to have one of my games finished for a bit.

Pages are back up! Gamejolt is apparently for blame if I get any monetization.

So, expect a devlog probably soon, not really sure. I'd say once I get more features of the game done when I'm not focusing on Time Shift.

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So uh...

I made a lot of progress :)

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For some reason this took incredibly long to actually record. My software was being stupid.

Anyhow. Gameplay! Very Early in development as you can tell. There isn't even a button pressing Sound Effect yet.

(Read Article for more info wooo-)

  19 votes Voting finished

Well cut my hair and call me the Marionette from FNaF, @EpicTagey_Games has become a Gamejolt Creator! Congratulations man!

In other news YOOOOOOO 50 FOLLOWERS-

So remember when I said I was mainly focused on Time Shift.

Well I may have kinda sorta maybe started work on MMT.

Yeah. Not much progress has been made on it yet, but the mode selection and the Normal Mode Main Menu is done.

So theres that.