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ORBPG

Version: 0.1.1about 1 month ago

ORBPG is a Rogue-like rpg that takes inspriration from UNDERTALE/ THE BINDING OF ISAAC.

Story:
You are contacted by a mysterious voice asking for a deal, if they free you, you must free them. However, your missions get intrupted by another one, stop an evil force from destroying the world! Guess that first missions going to have to wait? You, the mysterious voice, and 3 others must acquire the power of 6 magical orbs to banish the evil force to the deepest parts of hell!

Gameplay:

Arrow keys/WASD to move the player
[Z] to attack enemies
[X] to throw items at enemies
[C] to use your menu (when not in combat)
[Q] CRT filter (This might be removed in future updates)

#rpg #adventure #platformer #puzzle #action #roguelike #retro #strategy #undertale #other



all-ages
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Language
Comical Shenanigans
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Battle finally finished, all i have to do is add the gameover and battle finished and thats pretty easy, although I do have to lower the damage of the enemy its a little too much lmao.

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Sorry for posting late, I was busy with other stuff and didn't have time to make improvments. Last night I finished the fight button and started working on the skill. Still unfinished.

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I think I said somewhere that I stopped the whole turn based battle system cuz it was boring, but I thought it'll be nice to add it as a one time mission to earn coins. It is optional so you're not forced to do it.

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Went and made the legs on the right and left animation lil better

I made some planned reactions to effects, (like the posion one i made earlier) normal, inverted, slow down, flipped camara, and venom. I'm not sure where i would use these they looked like cool ideas that I could use later.

I'm going to be posting an update everyday, I added a optional quest for money and added a red bar behind the green health bar.

Finally changed the desc of ORBPG so it wasn't a mess, you can get information from it now!

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jee been a while hasn't it? Well heres what combat looks like. I got bored of the turn based battle so I made it real time, the blue dude sprite is temp, theres no sfx, and rn im working on more rooms.

its me again, A lot of progress on the new version, releasing a demo soon, thats really it, goodbye

kinda doing a whole 180 with the game now, its too boring, so uh, imma make more enjoyable. so yeah cool news