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It's a 2D sci-fi platformer. You play as a 16-bit robot. Overtime, I plan to make more robots as playable characters.

#arcade #platformer #retro #scifi #puzzle #adventure



all-ages
Mild Fantasy Violence
Mild Realistic Violence
Comical Shenanigans

Oh, hey there! I'm not dead, I just took a hiatus. I need suggestions. So far I'm thinking that the 2 player mode is ruining what I had planned for the game, so maybe I'll keep it as a thing for when you beat the game :)

Made a title screen. You'll be able to do 2-player local co-op. Player 1 is called ROBIT, and is controlled with WASD. Player 2 is called ORBIT, and is controlled with ^<> (Arrow keys.)

Do you guys think he should pause movement when landing, or be able to move. A squishing animation happens when he lands, and can overlap movement. Do you think he should be able to move while that animation is played?

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Welcome to the beginning of this Devlog! Hopefully this project doesn't get destroyed.