Comments (38)
why is the z clipping distance so high? wouldnt it make more sense to set it to 0?
release date?
Hey, could I ask how you got it to be so pixely in the Kyoto Demo, and would it help with optimization? I really really like the Pen+ extension, it helps out a lot! Thank you!
Amazing engine! The Kyoto Demo really inspired me and I am looking forward to the release of this engine
How do you import custom models into it? I was gonna possibly recreate Quake 1: https://sketchfab.com/3d-models/quake-1-dm4-the-bad-place-deathmatch-b86569c202fa455b8d221e90c5588cc7
A 3d engine made on scratch with collisions 3d triangles and many other features. #3d #scratch #fps
Not finished at all.
@skyistumbling is helping with a-lot of testing. I am thankful to have somebody who can help with that.