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What do you think?

Hey there, samchanda. I just played through pathways and I think this game has potential to be something great. Before, I'd like to point out some bugs I found. First, the person in the snow bunker that gives you the packages gives you infinite packages if you continue to talk to him. Even after handing in the packages I never stopped getting this bug. Other than that, I did not find anymore bugs.

Let's start with my least favorite door so far, the desert door. I like the desert cati enemies but the town itself felt kind of lifeless, and none of the characters or story had any meaningful conclusion - there's mystery but never solved and it just... ends. I'm sure the story will get better as the game is developed. Next! the snow area, the better one. Here, I enjoyed listening to the backstory of McGee, the bunker has more stuff to do, more quests, and the training ground is a great addition! And the ending felt more exciting with the cliffhanger, even if the game is still in prototype phase. You could improve the map in this area by having sign above each door to tell which room number it is. It would be a lot more coinvent than having to go up to each individual door just to find out.

I don't know what your plans are but I think you should focus on one area at a time. If you're looking to get more followers, I think you should try to build up each location; getting people hyped for each update could work in getting more activity. Anyway, good luck on your future endevours and take care!

review: (snow door area)

this was a neat little adventure though after you hear McGee's story and receive some stuff, if you enter that room again you can do that repeatedly and every time you go in, you get the same stuff and can't continue no matter how much you train.

speaking of the "Training" system, l like it! I will prob add something similar in my game Lucid.

in terms of improvements, spelling and maps are the main issues I find most often.

6/10

Game Soundtrack

2 songs

In the cold outside
 

Imagine you randomly appear in a room that you've never seen before. There are 2 doors Infront of you, which one will you pick? #rpg #survival #action #strategy #adventure #retro #fantasy #RpgMakerMZ #indie



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed
Alcohol Use
Tobacco Reference

Huge thanks GameDwag for playing twindoors on youtube! https://youtu.be/y_5eO5_kvKo?si=_n0YKwjqwcNypeHn

BTW all the problems in the video was fixed

TwinDoors - Part 1
My website: shepherdarmory.meTwitter: https://twitter.com/TheGamedawgDiscord: https://discord.gg/EwC8NEVPatreon: https://patreon.com/TheGamedawgitch: https...
https://www.youtube.com/watch?v=y_5eO5_kvKo

Hello everyone, I am proud to announce that we are finally releasing the demo for Twin Doors!

The game currently does still use the default RTP. The game will eventually get newer textures.

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All my current followers should have gotten a claimable key for the prototype's.

Everyone that follows this game before 11/15/23 will get the free prototype early! So click that follow button.

I am currently implementing a feature where you can work at a restaurant to make money in the desert door. But it might not show up until the official release.

So, dev is going well. I can get a prototype out there by Thanksgiving at least. It won't have that much music or detail. But the full demo will be out by at least Christmas which will have the first 20 rooms fully finished and out!

Hey guys, been a while since I made an update. The game's development is still going steady and will have a prototype released by charismas. Hopefully after the full game comes out I can finnaly get peacock premium. I want to rewatch the fnaf movie.

What door to choose: If you like action and fighting, choose the left door. If you like story and fetch quests, pick the right door.