
Comments (6)
As a suggestion, I think it would be nice to have an easy mode that simply adds more heals. For example, as you mentioned earlier about the shop, players could purchase additional heals—perhaps priced at around 500 points (or adjusted as needed)—with a maximum of five extra heals available. Alternatively, if the cost is set at 100 points per heal, the price could increase by 100 each time, reaching 500 for the final one. This isn’t exactly an easy mode but rather a shop item; still, the point stands.
I also believe it would be beneficial to include a practice mode where players have infinite HP—or at least much more than the current maximum of 120. Additionally, I feel that the final attack and its accompanying chromatic aberrations need to be toned down, as they make it difficult to see your soul when you’re being hit by so many attacks.
Furthermore, it would be great to offer optional translations for English and Japanese, in addition to the existing simplified Chinese. Finally, I think the healing items should actually restore health when used in battle.
Overall, this game is excellent, and I hope it continues to do well in the future.
I updated my suggestion and feedback so this comment I made here would be old and outdated so yeah
This seems cool, I'll be sure to play it when I get the chance!
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