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What do you think?

Man, you did such an amazing job with this mod. So much changes and additions that really made it feel fresh. The dialogue and some cutscenes genuinely made me laugh as well. Absolutely phenomenal work!

There is a way to make an alternative to the path of rodriguez in which Leonard is a replacement for rodriguez, as for me, there is a premise that he was able to take the true art style scroll from the father of the yogurt master (and also because I want to see an epic battle of the entire jerry team against hart)(I'm also Russian and all this was translated through machine translation) (and if it sounds like nonsense, then I'm sorry)

Any updates?

screenshot_20220822-091702_chrome.jpg

I find this in a vegaful mod

Hey there! I was just wondering if there was any progress on the Johnny and Gary route. Also, sorry if this is a bad place to ask, I honestly had no idea where else to ask about the progress on the game.

A mod expanding another mod that crosses over two separate fangames.

LISA: Vegaful in Hopeful lets you experience the events of LISA: the Hopeful from the perspective of everyone's favorite goons working for the best warlord in Eastern Olathe, Vega Van Dam*.

*(When compared to other people named Vega, anyways.)

  • Run through Backwater Olathe from a new-ish perspective.

  • Play around with every party member from Vegaful, plus two from Hopeful, all there for you to recruit and use at your leisure. There are also three unique party members on a certain route as well.

  • Paul Peacock modified slightly to act like a normal party member (assuming you don't miss him).

  • A few tracks from Vegaful added into the mix of battle themes.

  • Nine endings across four routes.

  • Some miscellaneous minor things I threw into the game for the heck of it (new fights, new equipment, etc.).

  • And probably a bunch of glitches and typos I forgot to get rid of.

This is an expansion of a mod originally by SpecterReaper.

LISA the Hopeful was originally made by Taco Salad, and LISA the Vegaful was originally made by Frowgurt, (not to mention the numerous contributions others have done to bring both of those games into the state they are in currently).

Some additional moves for certain party members originate from SpecterReaper's Sindy Gallows overhaul, and are used with permission (albeit permission I should have gotten earlier than I did). Full disclosure, Leonard's moves have been tweaked slightly to adjust for a different combo dial.

This isnโ€™t an official LISA title, and the publishers of the official trilogy suggest that you play one of the mainline games before moving on to any fan games. More info can be found here.

Obligatory Tags Section:

#fangame #LISA #LisatheHopeful #LisatheVegaful #rpg



mature
Intense Cartoon Violence
Intense Fantasy Violence
Blood and Gore
Sexual Violence
Alcohol Use
Drug Use
Tobacco Use
Sexual Themes
Strong Language
Crass Humor

I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

The Vega Route update is done, but Iโ€™m busy with some stuff in my personal life at the moment (nothing serious, mind you, just school work), so expect it to launch near the 18th.

Also, go play LISA the Nonsensical 2. Itโ€™s REALLY funny.

The Vega Route has begun actual development.

Addendum to the Previous Addendum:

Noticed I had a switch backwards in the same event I fixed the corpse issue before. Should work fine now.

Addendum to 1.2.3:

Fixed a corpse being set as "same priority" as characters so it just blocked your path in the cases where it actually showed up.

The "Balance Update" is canceled. Here's a rough adaptation of the content aspect as compensation.

Not much of a gamechanger, but there's some extra fights here and there if you ever decide to replay this for whatever reason.

I'm not allowed to post this without writing a few words, but there's not really all that much to say.

Addendum:

Fixed an issue where you could inadvertently softlock yourself by entering a testing thing that got left in on accident.

This is the second time doing this addendum since my first idea seemed ineffective on closer inspection.

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Addendum: Fixed the Johnny route not letting you bring Vitctor to the final area on lunatic mode.

Also changed Aussie's corpse because I thought it looked cool, and it tied into an old idea I had on why he was in Backwater Olathe.

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You know that little Cheevo page from Unbreakable?

I did one for this mod. Because I was bored.

Feel free to check a look. If you want.