views
177
likes
2

Comments (1)

What do you think?

I really like the look of the pixel art so far, can't wait to see more about this game!

Inspired and heavily based on @Harshmallow and @JmTsHaW 's "Five Nights at F---boy's" fangame series and make in RPG Maker MZ featuring a bit more balanced difficulty. However, while inspired, this game is my personal take on the FNaFb concept. This also serves as a Remake/Remaster of my older "That Night at FuckBear's" game.

Taking place in the year 1993, Freddy F***bear grows tired of singing the same old songs and wants to have a RADICAL NIGHT OF HARDCORE DEBAUCHERY! With the aid of his fellow co-workers Bonnie, Chica, Foxy, Roxanne, and Monty, Freddy can take on the swarms of party-themed enemies and the surveillance system to have the time of his fucking life.

Features:

  • ???

  • Made in the Post "Complete Collection" Era!

  • Challenging Cameras Bosses!

  • Even tougher Hidden Bosses!

  • Free Tokens!

  • A multitude of homicidal party-themed enemies!

  • Custom location layout and 100% custom tileset!

  • 6 party members that hate each other!

#fnaf #fnaf2 #fnaf3 #fnaf4 #fnafsl #fnafsb #fnafruin #fnafb #fnafbfm #fnafbcc #fangame #rpg #rpgmaker #rpgmaker2003 #rpgmaker2k3 #rpgmakermv #rpgmakermz #adventure #pixel #pixelart #retro #strategy



teen
Mild Cartoon Violence
Mild Fantasy Violence
Strong Language
Mature Humor

No Important Updates, but I did update the Gamepage a bit. So hopefully, it looks a bit prettier!

Added a few things and I'm loving how this is turning out.

Finally getting around and messing with the assets in RPG Maker MZ. Everything looks good and I have more room to add to the tilesets and have actual Skills!

Hey gamers, sorry for not updating y'all in forever. Haven't been getting much down but I am getting back into it now. Here's just a bunch of the sprites I've shown and a few new ones to y'all. Not all will be in the game, keep in mind.

Loading...

Howdy! It's been a bit. I wanted to update y'all on the status of the game. Due to quite a few things, I'll be moving this project from RPGM 2003 to RPGM MZ. Nothing really changes other than what I can put in. Also have a little look at the intro.