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Birdy's (Official Community)
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Comments (114)

What do you think?

I find this game to be awkward so far.

As a beginner I don't expect you to make anything great, however there are some flaws of the game that makes the game really confusing and sometimes messed up.

First thing is the unnecessary amount of cameras. I like bigger buildings (especially the ones with multiple floors) and high amount of cameras, but two cameras in one room doesn't make sense to me. In fact you have included way more cameras than you should have implemented. The biggest problem here is that multiple animatronics never go in the same room together. I don't know whether you don't have the knowledge to code that, or it's just a weakness of GDevelop (I never liked that engine after all).

The phone call is very slow which makes it unnecessarily long. Whoever that acted as the Phone Guy read the script extremely slow that a call which should have been 2 minutes long is about 4 minutes long. I also found the subtitle to not be synced, but hey, it's better than having no subtitles.

Besides the game being too quiet which might make the game kinda boring after a few nights, I also want to criticize another thing related to the graphics. I'm not going to criticize the models because once again you're just a beginner and I'm not supposed to expect you to make great models (you're doing good btw), but some things are not because of your lack of experience.

First thing to mention is the unrealistic size of the rooms, especially the office. That office is as big as my entire former house and while it shouldn't be that big, only like 10% of it has properties along with the few posters on the walls.

And I guess that's all I had to tell. I only criticized things that I know you can already compensate, and understand that I'm criticizing the game for your own good. I have seen so much people in the community who can't handle criticism even if you're as nice as you can be, which is sometimes really frustrating. If you're not one of them, then thank god, listen to these for better future executions.

Overall the game is decent as your first game, but the flaws should be mentioned to make the game better than average, you know :p

https://youtu.be/eVQ7aOScZ1k

Cool game! I just think the power goes down a little to quickly, but the game looks good

is this safe to download?

how many days Youve Done this? this is Huge!

Is there a way to download the demo cus i reakky wanna play

about.png

Birdy Blue's Pizza, a magical place for kids and grown-ups alike. A franchise created by a big company named SiBlues Entertainment, which is a company that's owned by a bigger organization called [ERR_NAME_NOT_FOUND] Co. Birdy's just happen to have a new job for a security guard to work the night shift from 12AM to 6AM, and it's you who has to take the role of the new nightguard hired by the company. Will you survive the night..? Or will you become his puppet..?

notice.png

All characters seen in this game were made by me. @CapriSource

Some assets used in this game were made and provided by @PinguFan99. (Assets like the camera sound effects, the Birdy plushie, and the plushie posters.)

I do not own the fonts used in the game either. All rights to the fonts go to their respective owners.

Aside from that, all the other assets used in the game were made by me.

disclaimer.png

[Birdy's] is a Five Nights at Freddy's Fangame, and while I do own [Birdy's] and it's characters, I do not own Five Nights at Freddy's or any of it's characters. All rights to [Five Nights at Freddy's] go to it's creator Scott Cawthon. @realscawthon

#fnaf #fangame #horror



all-ages

Week 2 Progress Update

Week 1 Progress Update

Thank you all so much for 100 followers on this game!

I'll begin working on Chapter 2 right now. I'll be doing weekly progress updates, that way I can provide you with more interesting updates on the game's development. Well then. See you next week!

v1.0.1 Update!

THE FULL CHAPTER 1 RELEASE IS OUT!

Hey everyone! Sorry for the very long inactivity, but I just wanted to say that if everything goes well, the full Chapter 1 release should be out in about 24 hours from this post.

The Demo Is Out! (Contains The First Night From Chapter 1)

You Can Download It From The Game Page.

Gameplay Screenshot

I was able to make the office scrolling effect work in GDevelop 5. Well, I have to say.. That was easier than I thought it would be. Oh, and here's the event sheet if someone else also happens to use GDevelop instead of Clickteam.

I'm working on the game. I'm hoping the demo will be finished in about 5 days.