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Finally a Space Shooting game! I'm sure no one has ever made anything like that before! As a matter of fact, I'm sure someone could be slick and call these games 'shoot-'em-ups' or 'shmups' for short! Yes, its a complete coincidence I published this genre defining game just as my MSU CAS 117 project 2 is almost due...


Includes features created by Professor Winn:

  • Free roam top down alien blasting action

  • A camera that can follow said top down alien blasting action

  • Beautiful pixel graphics

  • Functioning code

  • Music that doesn't sound horrible


    Features added by me, Elias Christodoulos

  • 5 concise, handcrafted levels

  • An endless mode to show off your high score

  • Levels with more in depth combat challenges

  • A series of levels to create a comprehensive, challenging, and enjoyable showcase of levels that build off each other to form a campaign, culminating in a boss fight against the hive mind of the horde

  • Retooled code for spawners that's used for portals that spew endless enemies after randomized intervals of time that's also used to make a certain large threat more of a...well, threat



all-ages
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