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What do you think?

depths of destrus is cool!

The graphics and the music are spot on! The gameplay is nice. Everything is smooth.

I couldn't get too far because I could never kill the slimes no matter how much I hit them. I also couldn't open the door which requires the key, even after I found the key. I couldn't get past the crates either.

If this were a complete paid game on Steam I would definitely consider buying it.

Game seems to have potential. There are things that need work though. The movement is seems really choppy as well as the attack animations. The sensitivity is really high. I really think that with a little polish this could be an amazing game.

Pro:

I like the game overall!

And the Void-Thing-Class!

And the fox!

Cons:

- Growing up is too easy: you must give fewer experience points and skill points

- The ability are too anonymous (nearly number bonus only) and passive, better create some active-spells to use with a secondary attack

- More monster varieaty (too much slimes)

- More texture varieaty (or at least decals)

- The level design is too flat, better to create less corridors and more different areas / rooms each with something unique (fountain, blood, banners ...). Ultima Underworld level design are

- My gosh! My pc-fans are at the max: 24% CPU (i7 3.4Ghz) and 800M of RAM. Do you have a bitcoin miner inside your Unity game? ;-)

Something I would like:

- Save and load the hand-weapon status (I have to unsheathe it and without knowing how to for a moment I was perplexed)

- Fog of war for map (so I can have the idea which parts of the level I have to explorer)

- Gamma/brightness adjustment inside the options. (the dark rooms tired my eyes a lot, even the Spirit Blade, being very white, generated contrast by further fatiguing)

- That the Spirit Blade sword gives a little light around, so that it can also be used as a torch

I'm am a big fans of Delver-like games.

This game can aim to become something similar to Barony but not procedurally generated, easier and with a story.

I cheer for you!

[I played only the first level for now]

Depths of Destrus

is a roguelite rpg game, where you start in a dungeon with nothing but your appearance and name.
You find new items and enemies the further into the dungeon you go.
Will you die and start over? Or will you survive?

If you want to try our game, you can download it at https://netherrain.net/DoD.

Any ideas and/or feedback is highly appreciated.
Join our Discord Server for live updates and more about the game.
(Questions made on Discord will also be answered faster, than on GameJolt or other platforms.)

Or follow us on twitter @NetherrainGames.

Should you find a glitch, or anything preventing you from playing, you're welcome to write to us on Discord :)

Depths of Destrus is still under development, so please do expect bugs here and there.

Skill Examples:

Finders Keepers
Boxes have a higher chance of containing consumables.

Mana Shield
Damage taken is reduced by 50%, but your mana is drained for the damage prevented.

Empowered Regeneration
Health regeneration time reduced by 35%

Freeze
Frost damage has a chance to freeze the enemy in place for 2 seconds.

The Team

Valorless - Team Leader & Lead Developer.
Archdragon - Developer, 3D Artist & Concept Designer.
JenTheFoxy - Pixel Artist & Music Designer.

Game Tester Testimonials

MaZTaT - Destrus is the type of game you sit back and enjoy. It implores you to relax and digest its intricate hallways and discover every secret its depths hold.

Quibi - Well the game is okay, at this moment it’s not something I would choose to play over other titles (at least not yet), but it’s a decent working game nonetheless.
It still needs work, needs more ideas, but it’s a work in progress.

Keybindings

Movement - W A S D
Attack - Left Mouse Button (Mouse0)
Interact - E
Inventory - I
Map - M
Active Skill - Q
Hotbar - 1 2 3 4 5 6
Pause - ESC
Skip Dialogue - Space
Screenshot - Prnt Scr
Feedback - F5
Console - F12

Difficulties

Easy - Enemy Damage & Health decreased by 30%
Normal - Play the game as intended (100%)
Hard - Enemy Damage & Health increased to 250%
I regret my decisions.. (Insane) - Enemy Damage & Health increased to 500%

Item Stats

Strength - Increases physical damage
Vitality - Increases your maximum health
Intellect - Increases magical damage
Willpower - Increases your maximum mana
Dexterity - Increases your movement speed

Soundtrack

Youtube
Soundcloud

#roguelike #rpg #adventure



teen
Cartoon Violence
Fantasy Violence
Mild Language
Comical Shenanigans

Depths of Destrus - Development Demo

Update Release v0.8.0

Update v0.7.2

Update v0.7.1

Update Release v0.7.0