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What do you think?

how many pedophiles are in the game

Genuinely my favorite undertale fangame, all hail Dean !!

Holy shit these comments gave me a heart attack for a sec thank goodness they were just making a reference, thank you for being a good person and not doing anything messed up Halo, and also thank you for all the work you put out there

halo1-export.gif

I've finished playing it now, I really like the alternation between seriousness and bullshit humor, and the graphical and musical style in every game you try to create, you are a dedicated person, keep it up

Also you have a nice taste in music

human i remember youre pedophiles

Free

DAVE'S PICKLE JAR (Demo 1)

Version: 0.1.55 months ago

You play as 'Help', in their quest to retrieve an important item for a mythical deity, metal singer Dave Mustaine's jar of pickles he values so.

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Arrow keys / WASD - Move

Z or ENTER - Confirm

X - Cancel

C - Menu

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Music:

Haloboi3

Piero Piccioni

Kent Carmical

Michael Frank

Widdly 2 Diddly

nosquist

Oblique Occasions

Infinity Frequencies

Miro Haverinen

Kazumi Totaka

Buckethead

Omori

Piero Umiliani

Polaris

Kyuss

Blue Oyster Cult

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Art:

Haloboi3

Luce

Toby Fox

Temmie Chang

Alamy Stock Images

GermanPeter

Earthbound

Google images

JOKERLIQUIDWALL

nekma

Arthurio

Geno

Cla6

bariacg

Vijay Saini

Delta

Malk

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Special Thanks:

Marchewa

Geno

Niki

Luce

Tyrop

Segasonic101

Piston

Arthurio

#fangame #action #adventure #rpg #retro #undertale #other #IntelligentVideoGame #deleteddiscordserveraward #submarineaward #diditagainaward #donfearthereaperaward



teen
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flight o' the wisps

The area known as 'Help's Nightmare' is scrapped.

I didn't like how it looked and the layout was uninteresting.

A new area will be made in its place.

The NPCs, enemies and bosses will be kept the same.

In the future, I'll probably make a build that is playable in Gamejolt itself and the downloadable build optional.

For some reason, the packager adds 100mb to the project. Optimizing file size is pointless if its just going to add 400mb after I export it.

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All the content from area 1 I wanted to improve has been improved.

New secrets, dialogue, sprites, scenes, items, visuals, etc.

You can see the changes for yourself when area 2 releases.

I’m probably going to now polish early area 2 up a little

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UTILITIES - Introduction

· · ─ ·✶· ─ · ·

Utilities can be found in new secret areas and will provide you with a passive buff when worn.

Only one utility can be worn at once.

When area 2 is finished, I'll release the current full tileset. Some tiles are custom and some are edited undertale. All tiles will be free to use no permission required.

whatever could these do?

Progress is excelsior, there is not much of it I can show because I've already shown too much.

A device that lets you move faster will now spawn in a random spot in Area 1, room transitions have been sped up, Area 2 stuff is going well.

Recently, I replayed the demo and realized how lackluster it felt.

I want to go back and rework somethings but don't want to redo the entire area.

What are some things you would like to see reworked?

toby fox is stealing all of my thoughts

you can fund my charity at https://bubblesuds.org/