
Comments (4)
You've violated the NDA. I'm coming for you now.
Fuck you for leaking the post night files grrrr
Free
Agressive mode build
CosRock1 here: As we were getting close to being done with the main gameplay. WarioPlush came up with the idea of a "aggressive mode". We talked for awhile about it and we came up with a set of changes I'll list them here.
Wario : Faster overall and you have to flash the side he came from
Waluigi : The amount of time you spend looking at him in the cameras is added to the amount of time that you need to look to the opposite side when he attacks.
Luigi: Faster overall and only takes 3 ads to corrupt the camera system
Mairo : Faster overall
It was scrapped a little later as we thought it was overkil.
Free
S4MAXMODETEST
CosRock1 here: This build was a build made after the release of v1.0.3. It was a test to see if a max mode of segment 4 was possible. The idea was quickly scrapped on the same day this build was made
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FNaW 3 Post Night Scratch edition (Old)
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FNaW 3 Post Night Scratch edition 2.0 Demo
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FNAW 3 : Post-Night-Reimagined "Demo"
This is the demo that was released on the 11th October 2023. It was taken down on the 24th April 2024. But then went back up on the 31st October 2025. This is the first CosRock Post Night Reimagined build.
Free
Post-Night Reimagined Demo 2
This is most notably the build that Taste Gaming got sent to play alongside the beta testers. It includes 2 Segments.
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ALLMAXMODEGTESTf sdgO
Wario_Plush here: First build where max mode was tested (accessible with clicking on segment 1). Presumed impossible due to missing Mario nerfs.
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MaxModeNerfeletricbugaloo2
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MaxModeNerfeletricbugaloopart5
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MaxModeNerfeletricbugaloopart6FINALhopefully
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HELPME6minyuvchojb
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New All modifiers 3
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New All modifiers 4
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buildno36842
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CDWnerf
Wario_Plush here: This was the last build featuring the testing of tormenting anathema. After this build our priorities were not on tormenting anathema. Before this build, CDW (classic demon wario) would kill you way faster, making you having to click the "stop demon wario" button faster which would lead to many deaths of not being quick enough.
Free
ttungtungsahur
Free
ttungtungsahur564
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ttungtungsahur645
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S4
CosRock1 here: This was the first build with Segment 4 somewhat completed that we sent to beta testers
Free
FNAW 3 Post Night Reimagined Test Build
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Post-Night Reimagined (Final Build 1)
The "Final Builds" as I renamed them are builds that released from 07/09/2025 to 31/10/2025 (the last 2 months of dev), CosRock named these just Post-Night Reimagined so I kept changing it to have a number at the end, for this I renamed them from "(1)" to "(Final Build 1)" etc.
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Post-Night Reimagined (Final Build 2)
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Post-Night Reimagined (Final Build 3)
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Post-Night Reimagined (Final Build 4)
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Post-Night Reimagined (Final Build 5)
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Post-Night Reimagined (Final Build 6)
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Post-Night Reimagined (Final Build 7)
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Post-Night Reimagined (Final Build 8)
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Post-Night Reimagined (Final Build 9)
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Post-Night Reimagined (Final Build 10)
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Post-Night Reimagined (Final Build 11)
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Post-Night Reimagined (Final Build 12)
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Post-Night Reimagined (Final Build 13)
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Post-Night Reimagined (Final Build 14)
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Post-Night Reimagined (Final Build 15)
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Post-Night Reimagined (Final Build 16)
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Post-Night Reimagined (Final Build 17)
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Post-Night Reimagined (Final Build 18)
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FNAW 3 : Post-Night Reimagined Version 1.0.0
The first release build of Post Night Reimagined's full game.
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FNAW 3 : Post-Night Reimagined Version 1.0.1
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FNAW 3 : Post-Night Reimagined Version 1.0.2
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FNAW 3 : Post-Night Reimagined Version 1.0.3
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FNAW 3 : Post-Night Reimagined Version 1.1.0
Game Soundtrack
A New Chapter (Main Menu Theme) - @Turkish_Wario
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It started when I had this GameJolt page created ages ago as very unfinished, using temporary assets and before any builds were actually implemented.
I already owned a huge folder for most of the Post Night + Post Night Reimagined builds that were released to the beta testers and some of them later to you guys. At some point on the 16th February 2026, I sorted out the remaining ones that were trapped in a different disk on my computer than the Post Night + Reimagined folder. That folder is now 17.3GB.
Around the same time, I got the permission of both directors to release all the builds publicly whenever I wanted. Prior to this being seen by the public, I was the only person on this planet with most of the Post Night Reimagined builds still intact, both directors don’t have many of them anymore.

This is every major beta and release build of the acclaimed "FNAW 3 : Post-Night Reimagined" that was preserved by yours truly.
The most standout builds here are by far the Aggressive Mode and Segment 4 All Max Mode, have fun!
Remember these are Beta Builds and contain many bugs and placeholders.
PLEASE ARCHIVE YOUR SAVE OF POST NIGHT REIMAGINED BEFORE PLAYING TO BE SAFE, I am warning you of this now. Go to MMFApplications, find the save file labelled “pnr” and archive a copy of it somewhere outside of MMFApplications. Enjoy!

Responsible for archiving the PNR Beta Builds - @Fnaffan7777
(me)
The original developers behind Post Night + Post Night Reimagined and assisted with the GameJolt page - @CosRock1
and @Wario_Plush ![]()
Helping me collect the Aggressive Mode, v1.0.1, and v1.0.3 builds for PNR that I didn’t have before this + made the game’s thumbnail - @CosRock1 ![]()
Five Nights at Wario's is owned by @TripleWario ![]()
Five Nights at Freddy's is owned by @realscawthon ![]()
Make sure to check out the original page for FNaW 3 Post Night Scratch Edition and the most up to date build of FNAW 3 : Post-Night Reimagined!

#fnaf #FiveNightsatFreddys #fangame #fnaw #FiveNightsatWarios #wario #fnaw3 #fnaf3 #survival #horror #pointnclick #strategy #other #thereturnoflilplushie
Animated Bloodshed












