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Comments (29)

What do you think?

Finally completed this game which looks like still in WIP?
Nonetheless, it was fun :D, I love the xploration part :D
There are still inaccessible areas yet and I'm still wondering about empty spot in lighthouse

I thought this game has ghost enemy types until I met ghost skeleton which is actually a silver beast! Did beat 4 of them though :D

I hope there will be more update to this game

Hey, I just wanted to say, I randomly found this game one day, and I absolutely loved playing it! I've always wanted to play a Zelda game that plays like Zelda II, but with more conventions from the modern games.

I know you said the game is finished in a comment down below, but aren't there still a few unfinished areas? There was stone circle and a dock that the game said were unavailable in the current version, and the ending of the game implies there's another world to go through. Plus, though I may not have figured it out yet, I can't get into the hidden ruins in the north. Zeus just won't let me in, or something. :P Regardless, I hope you either continue to develop this game or make another game, because this was a blast to play.

Hello my name is superior I'm the one on YouTube support of your game and I really really really enjoyed your game Legend of Zelda 2 adventure of link is my favorite game of all time I saw you update last week ago about the master sword and you doing a really good job with the project please tell me some more updates when you get a chance okay buddy

im stuck in the level 4 dungeon, i tried the best to progress, is there something then i miss?

Dude this game is awesome. I finally got around to playing through Zelda 2 last month and really liked how it played. After beating that game twice I found your project online. Great work man, really fun game. I’m on my new game plus playthrough now. Something I would like to mention is how I really appreciated how the artwork was sized and presented to look like an actual SNES or NES game. In fact, I played through the entire game at the snes/nes resolution of 256 x 224 resolution on a CRT monitor and it worked great! I don’t know if you care about CRTs and scanlines and whatnot, fine if you don’t, but it was a nice cherry on top for me. I have some pictures of what it looks like, doesn’t do it the greatest justice compared to seeing it in person (plus online compression) but it gets the idea across.

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Thanks again for the great game man. I might have cheesed dungeon 4 though lol.

Overview

In this adventure/ rpg you play as Albus, who gets trapped in the land of Miterra by a nebulous wizard. In order to return to your own world, you must locate magical relics of a lost age. Explore vast fields and dark caves for hidden treasure and fight your way through perilous dungeons.

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This game acts as a spiritual successor to Zelda II, with similar gameplay but with many improvements and new features. There are 3 difficulty levels and multiple ways to specialize Albus, so please enjoy!

Quick controls

Arrow keys: Move around
C-key: Jump
X-key: Fight
Z-key: Use item
S-key: Cast spell
Enter: Access menu

For full controls, view the readme file or press F1 ingame.

Note: to play the game with a controller you need a keymapping program, eg AntiMicro or Xpadder.
#adventure #fangame #action #rpg #retro #exploration #zelda



all-ages
Mild Fantasy Violence

All villagers have been completely redrawn, and I've also added a new spell. I'm still working on redrawing some of the enemies. The next build containing all these changes will be uploaded soonâ„¢.

I'm currently working on improving the graphics, in particular certain backgrounds, enemies and NPCs that look kinda iffy or out of place (good riddance, ellipse clouds!).

This patch contains a few bugfixes and minor layout changes in Dungeon 4. Do note that save files from 1.0 probably won't work with 1.1.

At long last, version 1.0.0 is here!

New worldmap graphics

It's getting closer...

A long overdue update

February developments

January stuff

Still working on the 4th dungeon, with the layout about 90% done. I’ve also ironed out some misc. bugs, added more appropriate background graphics and made a new enemy. It’s almost time for the final dungeon boss!

December stuff