Game
The Legend of Hilda: Dimensions' Call
8 years ago

A long overdue update


It’s been far too long since my last post, and I apologize for that. I’ve been super busy with school and real life in general, and that takes priority over this game. Still, I’ve managed to get some work done, especially this last month.

I’ve decided to release a new demo, which contains the 4th main dungeon sans the final boss (still working on that one!). It’s a bit anticlimatic, I know, but it’s there if you want to give it a try. You can now also mute sound effects in addition to the music.

Thanks for reading, and stay tuned!



0 comments

Loading...

Next up

I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?

New demo 1.10 is live! This version features improved graphics, an overworld map and a new (optional) area to explore! Check the readme for full list of changes.

The world map's layout is now 100% done! Besides that I'm working on a new update that'll add more options to the game like rebinding keys.

I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.

Forgot to post this on Halloween, but I made a teaser for the Black Temple, a spooky late-game dungeon.

I redrew the main character (totally not Link)! Apparently, I drew the old sprite around 2009, so it was definitely time to update his looks.

Since Legend of Hilda got a much-needed QoL update I figured it's only fair to do the same for this game. The update's not quite done yet, but it will feature an extended options menu and some combat improvements. It'll hopefully be ready next week.

Took a break from dungeon development to redo some old background graphics and add more detail to some areas.

I'll release a new demo with these changes and more in about a month or two.

After many monotonous & tedious hours, I've converted the game to 60 fps! This version (1.7.0) also includes some minor physics improvements and bugfixes. Enjoy!

New patch 1.9.0 includes an options menu allowing you to change controls, lower the difficulty and more! I've also added enemy healthbars, an extra keybind, improvements to controls and other minor fixes.