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Comments (17)

What do you think?

I let's played your demo! After playing it through, I liked it, and I'm excited to see what the game will be like once it is completed! https://youtu.be/gkLxUB3tGNw?si=qCcHLLfsvsD-7n0P

hey there!!! made a video on the game today, captured everything i could, very fun stuff!!! here's the link: https://www.youtube.com/watch?v=yc6YxuX2cBk

Hey there, I just played what I could, or at least the first 2 minutes. How exactly do you exit the tutorial field?

Play as Ferdinand, a young adventurer in search of a new journey. In Rosemary Village, even the simplest adventure can put a lot at stake, and in it, Ferdinand's will and power will be his main weapons.

#adventure #rpgmaker #rpgmakervxace #rpg #turnbasedcombat



all-ages
Mild Fantasy Violence
Alcohol Reference
Comical Shenanigans

Poll time!

Regarding the size of the enemies' HP bars:

  3 votes Voting finished

I'd like to inform Rosemary Village Demo players that the development of the full game is going well, but it still doesn't have a definitive release date. I'm making the game with a lot of care, so I ask you to be patient. Thanks for your attention!

Update 0.2.1 Patch Notes

Score System

- Added a new score system, in which the player receives a message from the game indicating the amount of gold collected during the playthrough. +

Focusing on the release of the full game.

Hello there! I would like to inform the players of Rosemary Village Demo that I will now be focusing on developing the full release!

What does that mean? +

Update 0.2.0 Patch Notes

Combat

- Added a HP bar to enemies.

- Slimes now have a 25% chance of dropping Cautious Clothes.

- Potions now remove the poisoned status. +

New update coming soon...

Update 0.1.2 Patch Notes

Tutorials

- In the Tutorial Field (Starting Area), Fiery Friend will now, after explaining the controls, teach the player how guard works.

Combat

- Slimes now have a 1% chance of missing their attacks on the player. +

Update 0.1.1 Patch Notes

Bugs

- Fixed an issue where the player could walk on the outside Igloo walls.

Combat

- Reduced the Bee evasion chances from 15% to 14%.