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Let me preface this entire description with this:

Everything here is subject to change, and NOTHING is final until the game releases.

SCP: Late 90s Breach is an upcoming top-down isometric 2D, stylized rougelike survival horror RPG, being developed in Godot Engine, set in the SCP universe during the 1990s, based off of the SCP: Containment Breach video game, with multiple different stories to play through, as well as having a bunch of random events and random map layouts thrown in the mix to spice up gameplay.

Feel free to comment suggestions on things to add/remove from the games list of concepts (seen below),

The currently planned features/mechanics are:

  • Multiple stories to play through!

    • D-Class Story

    • Researcher Story

    • Facility Guard Story

    • MTF Story

    • SCP Story

    • Chaos Insurgency Story

  • procedural generation (coming LATE into development)

  • save system

  • wide range of SCP objects and inventory items

  • upgradable items (via SCP-914)

  • leveled key cards

  • health system

  • g u n s

    • in-depth ammo management system

    • can be upgraded via SCP-914

  • inventory system

    • key cards and firearms will not take up inventory slots, but ammunition and other important items will

  • Varying levels of difficulty

    • Safe

    • Euclid

    • Keter

    • Apollyon (unlockable; absurdly difficult)

  • blink meter

  • certain SCP's effected by darkness (e.g., SCP-173 and SCP-096)

  • death animations for each individual thing that can and will kill you

Currently, the following SCP's are planned (there are many more than this)

  • SCP-173

  • SCP-096

  • SCP-049

  • SCP-106

  • SCP-914

  • SCP-420-J

  • SCP-294

  • SCP-008

  • SCP-999

  • SCP-939

  • and MANY more not mentioned here!

I'm very early into development, and because of how large I'm planning on making this, it will be a very long time before anything playable will release.

#rpg #adventure #survival #scifi #horror #roguelike #scp #puzzle



teen
Fantasy Violence
Realistic Bloodshed
Alcohol Use
Drug Use
Tobacco Reference
Language

ALSO:

To keep myself organized, I've made a Trello board, if you want, you can see what all I'm working on at this exact moment in time.

Trello: https://trello.com/b/miI7Ap7q/late-90s-breach#

I'm back, I'd go into more detail as to where I've been, but I've only so much text to use:

I drew up some placeholder graphics for Euclid, Keter, and Safe SCP posters.

Very exciting, yeah, I know, but we all have to start somewhere, right?

Say hello to Jerald, the incredibly (un)lucky placeholder sprite for human NPCs and the player

SCP: Late 90's Breach

Development Update 2: Switching Gears

SCP: Late 90's Breach

Progress Update 1