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Smash Bros meets Thomas Was Alone and The Matrix.
A snappy 2d melee fighting game in wich I focus on letting the player feel overpowerd right from the start. Developed in Unity.
The main mechanic is to use the weapon, not to do damage but to instead "kite" the enemies and let the environment dsestroy them.
GitHub link: https://github.com/VidarVigg/SmashFighter
Cartoon Violence