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Comments (20)

What do you think?

Went for the post-jam version and it was smooth tomb robbing. Or sailing. :) Great visuals and I really liked the premise... it kinda messed with my head at the end.
https://youtu.be/7elheGUHs2U

This game has an interesting premise, and despite being unfinished, still holds together nicely.

Too bad that it's unfinished, the game looks great.

Though it doesn't seem you were able to finish it, what is here so far is good. Nice short game.

Cool game thus far. I might have found a bug as the green potion is falling out of the inventory GUI and can't be selected . This happens because it is full of other items. I may also be tired...

Made over the course of two weeks for #AdventureJam2021 #advjam2021 !

There are two versions, the Jam edition and the Post Jam edition where I will try to fill in the things I wanted to do but didn't have time for during the Jam.

*If you are participating in the voting for AdvJam2021, PLEASE make sure you play the Jam/Voting Edition first please*

The WebGL version for the time being is the **Jam Edition** for voting


## Synopsis

Allan Henderson, a famed former hunter died in a cavern while serving as hired muscle. Now 20 years later, his spirit has been conjured up to go back in time to retrieve an artifact lost in that same cave in, in exchange for a chance to save his own life

#adventure #pointnclick #fantasy #advjam2021 #retro

## Credits

  • Writing, Code, Art: Dom De Re ( @dom_dere, @irreverentpixel)

  • Music was provided by Jon Paul Sapsford (@JonPaulSapsford) but I didn't get it in by the dead line, once voting is over I'll add it to a post-jam build, see the PostJam Edition for the inclusion of his tracks (there is still one track from the final scene that is missing because I havent filled that scene in yet)

  • Uses PowerQuest, Developed by Dave Lloyd (@DuzzOnDrums) of Powerhoof (@Powerhoof)

## Post Jam Edition

### Includes

-Music Tracks composed by Jon Paul Sapsford (@JonPaulSapsford)

### TODO

-Make the last scene playable

-Include Last Track from Jon Paul Sapsford

-More frames in Allen's walk cycle

- Othernicer touches to Allan's walk cycle so it looks like rigid and stiff

-SFX

-Some touches to shaders

-Title Screen

-Credits Screen

After that I am probably going to consider it done, though theres a bit of work in that last scene

------------



teen
Mild Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
Alcohol Use
Mild Language
Comical Shenanigans

Thanks to everyone that has played my game so far, I'm hoping to start playing everyone else's entries tonight!

So its not really finished...

I was too ambitious and ran out of time and kind of did a really budget ending, the writings terrible... sorry

I'll add some builds for more varied platforms after I've taken a bit of a rest