I've used Alan Zucconi's Unity asset to test how color blind friendly Through The Fragmentation is.
https://www.alanzucconi.com/2015/12/16/color-blindness/
More on this topic in Game Maker's Toolkit's video:
I've used Alan Zucconi's Unity asset to test how color blind friendly Through The Fragmentation is.
https://www.alanzucconi.com/2015/12/16/color-blindness/
More on this topic in Game Maker's Toolkit's video:
͡° ͜ʖ ͡°) Guess what's going to happen today!
A couple of thoughts and a few new screenshots from the upcoming update
A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.
Everything is Crab is the animal evolution roguelike.
Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.
Play the Next Fest demo: https://bit.ly/EverythingIsCrab
Complete EIC-inspired quests!
Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.
The main reason I switched back to first person was I felt the third person perspective very limited.
Happy Devruary! Devruary Day 23 celebrates @danimarti ![]()
! They're the 3D artist and game dev behind Lobo, Meteor Shower, and Crumbling World. We also have a question for the devs of Game Jolt: What kind of feedback helps you most?
I'll have some pretty interesting news related to Through he Fragmentation soon, but till then... @TophatParty
created a wikipage for The Hidden Fragmentation. Feel free to check it out - or even participating in it: the-hidden-fragmentation.fandom.com
Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.
It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.
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