I've used Alan Zucconi's Unity asset to test how color blind friendly Through The Fragmentation is.
https://www.alanzucconi.com/2015/12/16/color-blindness/
More on this topic in Game Maker's Toolkit's video:
I've used Alan Zucconi's Unity asset to test how color blind friendly Through The Fragmentation is.
https://www.alanzucconi.com/2015/12/16/color-blindness/
More on this topic in Game Maker's Toolkit's video:
A few screenshots from the upcoming update of Through The Fragmentation.
The Steam page is finally published! https://store.steampowered.com/app/1572040/Through_The_Fragmenta…
A couple of thoughts and a few new screenshots from the upcoming update
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.
The main reason I switched back to first person was I felt the third person perspective very limited.
It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.
A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.
Follow @Finji on Game Jolt!
They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).
Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.
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