Game
Forgeverse


4 years ago

0.0.11 Release

- Added grenades & binoculars.

- Reticles.

- Recoil.

- Damage multiplier slider.

- Mob health slider.

- Force first-person toggle.

- Mobs only attack in range toggle.

- Added ability to sit on sheep.

- Added 3 new killcards.


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Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.

Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).

#space #unity #combat

Interstellar Dominion 2 - Devlog #2.

- The user interface has been overhauled, dropping the pixel art style for better scalability.

- Dialogue System.

- A sun now spawns at the centre of the system, dealing damage to anything without a shield active.

An early access public test build for 0.0.34 has been released!

This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.

#sandbox #multiplayer

1.8.2 Patch Release:

- Updated HUD.

- Item & NPC rebalancing.

- More below:

0.0.34 has released!

- Added multiple vehicles.

- Database integration.

- Download other players avatars.

- Server list.

#sandbox #multiplayer #building

& more below!

Some 4k screenshots!

#sandbox #multiplayer

Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.

Released a small patch fixing the following:

- Resolution dropdown not applying.

- Custom inventory toggle not saving.

- Verticle inventory toggle not saving.

- Sheep movement glitching when damaged.

- Cursor flickering.

- Fixed darts despawning.

Adding randomly generating star systems and a mini-map to Interstellar Dominion 2.

Update 1.0.1 release:

- Toggle window background.

- Added stamina.

- Music shuffling.

& more in the included article!