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Fala Manolos e Manolas, nessa aula vamos posicionar as armas de acordo com a animação do player!
Fala Manolos e Manolas, nessa aula vamos terminar o sistema de tiro do player fazendo as balas sairem nas pontas das armas!
Fala Manolos e Manolas, nessa aula mostro como criar o Camera Shake no godot para nosso Elevator Action, um sistema simples que pode ser implementado em qualquer projeto!
Fala Manolos e Manolas, nessa aula trago o sistema de morte do jogador similar ao original do clássico e vamos incrementar uma State Machine bem básica para definir modos ao jogador que pode ser aplicada em vários projetos!
Fala Manolos e Manolas, aqui mais um pouco do progresso do jogo que estou trabalhando Fish Mania 74 World!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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