
Fala Manolos e Manolas, nessa aula vamos posicionar as armas de acordo com a animação do player!
Next up
Fala Manolos e Manolas, nessa aula vamos terminar o sistema de tiro do player fazendo as balas sairem nas pontas das armas!
Fala Manolos e Manolas, aqui mais um pouco do progresso do jogo que estou trabalhando Fish Mania 74 World!
Fala Manolos e Manolas, nessa aula mostro como criar o Camera Shake no godot para nosso Elevator Action, um sistema simples que pode ser implementado em qualquer projeto!
Fala Manolos e Manolas, nessa aula trago o sistema de morte do jogador similar ao original do clássico e vamos incrementar uma State Machine bem básica para definir modos ao jogador que pode ser aplicada em vários projetos!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
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