Game
Terminal Defense
8 years ago

0.2.0 Update


So yay! Terminal Defense’s first true update! This update has the following features:

ADDED 2 NEW LEVELS

The way this works is that, for every 2,000 points you get, the game will switch between the levels in a constant loop (Until you lose of course), This mechanic will hopefully add more variety to the game, and make repeat playthroughs more interesting (and it gives me more content to show off in images and the eventual trailer)

changed enemy damage output

basically, you will now take less damage from enemies (this is to compensate for the larger number of levels)



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

My D&D art for my family so far (WIP if you couldn't tell)

Szayel Aporro Granz - Bleach

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Got some fun collectibles in our game, Path of Kami!