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It's cold here.
A quick destruction test. Now compatible with custom "dynamic joints" and "performance buffer" systems.
This is Callistbery
It's better together.
I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
No one will find your remains.
Myther.land - GameJolt page release
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
Myther.land - Store rework
Catalogs, weekly FREE selection, daily discounts, new products and more. Check it out now!
















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