Next up
Craftsman's Nodes update - including 3 new procedural materials: clay, bone and glass.
Check out this product: https://blendermarket.com/products/craftsmans-nodes
Check out how Myther.land's valley was created at Blender Nation 'Behind the Scenes' article: https://www.blendernation.com/2024/04/02/behind-the-scenes-mythe…
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
This is Callistbery
I've released some texture maps for shaders and assets creation. Use them for free, no credit required! Let me know any suggestions.
From the stars to the roots.
Our Discord community is now available, join us to follow dev news, share feedback and have fun - see you around!
randbundle.dev/effects/particles
I've released a web-based particle systems bundle. Try them out, get the files and source code for you to freely reuse and modify. Let me know any suggestions and particles you want for me to include
I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
Introducing: 'Craftsman's Nodes' procedural shader materials https://blendermarket.com/products/craftsmans-nodes
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