Game
Callistbery
3 years ago

0.4 release is coming with lot of visual improvements and optimizations. Open test will start soon after 0.5 release, which is planned to fix mayor current bugs. 0.6 will include those fixes and then I'm up to start working on full version of the game!


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No one will find your remains.

Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.

Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.

Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases

Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.

I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.

Fluffy and highly optimized foliage. Coming on BetaTest 0.5

Hey Jolters! Trophies and Scoreboards are here: you can now link your GameJolt account to Myther.land! New premium sticker pack and more: open this post to discover it all.

Our Discord community is now available, join us to follow dev news, share feedback and have fun - see you around!

https://discord.gg/jkXyTYud9V

Myther.land - GameJolt page release

This is Callistbery