Game
Callistbery


1 year ago

Fluffy and highly optimized foliage. Coming on BetaTest 0.5




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Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.

Have you been losing your mind?

11.02.2011

I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!

As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.

It's cold here.

Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.

Follow it, and you might just uncover something special. Exploration will be rewarded.

Introducing 'DELIRIUM' - a brand new psychological horror game

Craftsman's Nodes update - including 3 new procedural materials: clay, bone and glass.

Check out this product: https://blendermarket.com/products/craftsmans-nodes

My new & probably my last project for a while

based on Superliminal fan game I created almost 2 years ago

Gotta finish this artistic shader nightmare

Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.