
Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.
Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases
Next up
I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.
Myther.land - Store rework
Catalogs, weekly FREE selection, daily discounts, new products and more. Check it out now!
I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
It's cold here.
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.
Myther.land - GameJolt page release
No one will find your remains.
Myther.land will be under maintenance mode during November 1 and 2 to apply a patch, do internal tests and update the database system. No action is required from Scouts but you won't be able to login or do activities during this process.















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