
Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.
Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases
Next up
March 15, 2025
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
Our Discord community is now available, join us to follow dev news, share feedback and have fun - see you around!
Automatic physics door actor - easy to edit, interactive and destructible. Allows any premade preset.
Have you been losing your mind?
A quick destruction test. Now compatible with custom "dynamic joints" and "performance buffer" systems.
Introducing 'DELIRIUM' - a brand new psychological horror game
I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.
Craftsman's Nodes update - including 3 new procedural materials: clay, bone and glass.
Check out this product: https://blendermarket.com/products/craftsmans-nodes
heavenly-roads.com 'Heavenfall' - 5.8 update
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