
Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.
Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases
Next up
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
This is Callistbery
It's cold here.
Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.
I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.
Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.
Automatic physics door actor - easy to edit, interactive and destructible. Allows any premade preset.
March 15, 2025
Fluffy and highly optimized foliage. Coming on BetaTest 0.5
Have you been losing your mind?
1 comment