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From the stars to the roots.
heavenly-roads.com 'Heavenfall' - 5.8 update
I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
A quick destruction test. Now compatible with custom "dynamic joints" and "performance buffer" systems.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Craftsman's Nodes update - including 3 new procedural materials: clay, bone and glass.
Check out this product: https://blendermarket.com/products/craftsmans-nodes
I've released some texture maps for shaders and assets creation. Use them for free, no credit required! Let me know any suggestions.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Have you been losing your mind?
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