Game
Megaman Ancients
5 years ago

0.5.2 Update: New control scheme (see first post below) and added dodge roll mechanic! (I did not playtest this so it might have a bug, next update will be the final character controller, minus some polishing). Soon to come, better reaverbots (:




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Now that combat's going in a fun direction, it's time to pick back up on the environments. This is my first time doing concept design so it might take a little while longer than I first thought. Maybe 2 months till all the environments + combat are done

I haven't fallen off of this project! Totally the opposite, I saw how little I really knew about making art so I've been learning to draw/paint. I've also been working on concept art for the game :D Here's some of the recent stuff I've done:

I've been workin hard on concept art for the environments. I also scrapped the Quarry and Mines areas, would've been cool but turned out to be too much work long-term :[

Path of Kami: The Evolution of the Lore

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Just a Pico sprite

Werehog transformation process. #sonicunleashed

I-Buki

Mio-Da!

Ibuki Mioda!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!