Next up
Predator/prey AI concept
Added proper window jumping and swearing when the Neighbor is in hunt mode
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.
No-clipping mechanic
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Bro just LOOK AT THIS LOAD TIME
Just a regular development screenshot. Nothing to see here.
Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)
Yesterday, I did a "Try Not To Laugh" stream on my YouTube where every time I laughed, I added whatever my chat wanted into the game. So here it is. "Sugus"
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