Next up
Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)
Loading icon
WIP
WIP title screen "play" animation
Yesterday, I did a "Try Not To Laugh" stream on my YouTube where every time I laughed, I added whatever my chat wanted into the game. So here it is. "Sugus"
Added proper window jumping and swearing when the Neighbor is in hunt mode
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
Just a regular development screenshot. Nothing to see here.
Bro just LOOK AT THIS LOAD TIME
Predator/prey AI concept
1 comment