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Your Backrooms

2 years ago

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The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Bro just LOOK AT THIS LOAD TIME

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Trophies are now implemented :)

Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)

Just a regular development screenshot. Nothing to see here.

No-clipping mechanic

Added proper window jumping and swearing when the Neighbor is in hunt mode