Loading...
120
Game
Your Backrooms
2 years ago

Predator/prey AI concept




3 comments

Loading...

Next up

Bro just LOOK AT THIS LOAD TIME

WIP title screen "play" animation

Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)

Added proper window jumping and swearing when the Neighbor is in hunt mode

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Yesterday, I did a "Try Not To Laugh" stream on my YouTube where every time I laughed, I added whatever my chat wanted into the game. So here it is. "Sugus"

Trophies are now implemented :)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Just a regular development screenshot. Nothing to see here.

Loading icon