
Next up
Bro just LOOK AT THIS LOAD TIME
Patch Notes:
- Added pre-alpha/alpha 1 accurate item bobbing
- Fixed various inventory bugs for the player character
- Added base materials for easier material creation
WIP title screen "play" animation
Just a regular development screenshot. Nothing to see here.
No-clipping mechanic
2/2
Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)
Added proper window jumping and swearing when the Neighbor is in hunt mode
Trophies are now implemented :)
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
3 comments