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115
Game
Your Backrooms
1 year ago

Predator/prey AI concept




6 comments

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No-clipping mechanic

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WIP title screen "play" animation

2/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)

Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)

1/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here are sounds of a room full of people coming from no where)

Trophies are now implemented :)

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

Just a regular development screenshot. Nothing to see here.