Wow! Caramba! Nunca pensei que Five Nights at Polar’s poderia chegar à esse nível, muito obrigado à todos que estão lendo isso! Apenas alguns sabem, mas a ideia de Five Nights at Polar’s foi criada em 2014, após o lançamento de FNaF, depois disso, sempre procurei aprender a mexer com a programação do Clickteam e modelagem do Cinema 4D, mas tudo sempre era cancelado pois sempre acabava mal, Five Nights at Polar’s teve 4 versões, até que em 2016 resolvi voltar, e finalmente, depois de 2 anos, eu consegui fazer o que eu realmente queria, virei o ano de 2016 para 2017 renderizando o trailer de Five Nights at Polar’s, bem aqui, e vocês quem fizeram isso, eu agradeço à todos vocês por seguirem e apoiarem FNaP, mesmo tendo bugs e outras coisas à parte, e acho que é isso… Muito Obrigado.
Next up
New Twitter account! Decided to show up a bit, post about some projects and stuff, who knows...
https://x.com/kkunioka
Just the Future might tell You...
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
So
i may or may not make an full art of some person or i may just leave this like that-
Werehog transformation process. #sonicunleashed
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regular exercise is key for healthy wings.
Try it out!











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