
4 weeks left till my first game's release... but this mug that my girlfriend gave me keeps me motivated :D
Any by the way, its giveaway ends tomorrow!
https://www.steamgifts.com/giveaway/kleB2/regrowth
Cheers! :)
Next up
Happy #screenshotsaturday! Here's a new, special resource in my roguelike city builder. :D Now you need workers for production buildings! :)
Feel free to wishlist on Steam:
https://store.steampowered.com/app/2244650/HexLands/?utm_source=…
Lumbercamps were OP. And this not so small issue made me revamp the whole building "ecosystem".
This time I don't really have time to make a video about the latest change in my roguelike city builder, so here's the old fashioned way! :D More below!
Happy #screenshotsaturday
A little sneak peek about some of the new mechanics in my #roguelike #citybuilder, called #HexLands! :)
Check out the bottom right corner. What do you think they are for? :)
https://store.steampowered.com/news/app/2244650/view/64452666373…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
What do you think of the new card type color coding?
Trying to simplify what card can be placed where/on what.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
1 year of gamedev in 1 picture. :D
My puzzle game sure changed a lot since Ludum Dare 46.
On Steam it will be released on Monday, but on GameJolt I will release 1 day earlier... So see you tomorrow! :)
The silly settlers still think that pine trees are a good idea for these new, hot islands...
I've just added some early screenshots about the new biomes to HexLand's page!
What do you think? :) Cheers
Watch the latest devlog here: https://www.youtube.com/watch?v=qD7lpiHdLLM
Here's a quick screenshot from my roguelike, card based, strategy game!
HexLand's Steam page is arriving soon, stay tuned! :)
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