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Next up
I've been working on a video game titled "Tengoku Sensō" Here's a little bit of what it's about.
Cesara's Air Taunt increases your air time with a pseudo-double jump.
The number of kisses blown is dependent on your current style rank and can launch enemies.
Combo Mad "Stormseeker"
A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.
A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
New System: Just Dodge
Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
An explanation on how Style Meter works.
Fire Elemental Attacks
Release fire projectiles, wear it as a cloak or dematerialise into energy to move around the battlefield.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Sabrina Slay Series: 63
A scripted ground combo that can take your enemies all the way to the other side and end the attack with a powerful wall-bounce.
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