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29
6 months ago

A new narrative trailer I've been working on.




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Sabrina Slay Series: 63

A scripted ground combo that can take your enemies all the way to the other side and end the attack with a powerful wall-bounce.

Thundergod Flash and Thundergod Reverse Flash:

A divine footwork technique to chase down an enemy or safely step back into a more convenient fighting position.

I've been working on a video game titled "Tengoku Sensō" Here's a little bit of what it's about.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

New Ability: Psycho Cyclone

Hold and release the melee button to hurl the broomstick into a ferocious hurricane. Great for crowd control and also for juggling with buffered inputs.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Cesara's Air Taunt increases your air time with a pseudo-double jump.

The number of kisses blown is dependent on your current style rank and can launch enemies.

Combo Mad "Stormseeker"

A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.

A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

New System: Just Dodge

Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.