5 years ago

A Drawkill-Type Rat I call him Abandoned Rat(Origanly made for Tyler's




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31: Enemy counter and different animations depending on what state you're in.

33: The return of the Martyr pistol, added weapon switching(Z), added aiming and a rangefinder(RMB), changed the 'sword' keybind to (F) and the 'dodge' keybind to (ALT).

Beta 3.0 released, added Dodge, Wall jump, added Saving(Beta), Fixed the Ingame Options Menu, can't add a video sadly, my internet decided it's not gonna work for anything higher than 0.3kb today.

Beta 04 released.

38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.

34: New VFX, some model changes, a new enemy, gibs, new sword effects, finally got a radar working. Working on better level design, and now I need to improve performance, again... Oh and a cutscene camera for melee crits, melee is the only way to heal.

400+ Followers!

ty all so much, I wanted to tell you all that the game is making a lot of progress and it’s all going great!

(Last voice role auditions will be up pretty soon,,, it’s a big one.)

https://gamejolt.com/games/WTM/532482

37: Newest version released.