5 years ago

A Drawkill-Type Rat I call him Abandoned Rat(Origanly made for Tyler's




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Made better gun models, improved the HUD, and started work on a dismemberment system, and started experimenting with getting different systems to create different impacts.

38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.

37: Newest version released.

35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.

A second try at making mecha combat, much cleaner this time since I know what I'm doing(slightly more than last time). Trying to make it feel both agile and realistic.

Worked on improving the UI, and improved some other stuff, also released the Movement Alpha

400+ Followers!

ty all so much, I wanted to tell you all that the game is making a lot of progress and it’s all going great!

(Last voice role auditions will be up pretty soon,,, it’s a big one.)

https://gamejolt.com/games/WTM/532482

Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.