2 days ago

Mech




0 comments

Loading...

Next up

Demiurge's Spear BETA 1.0.0 has been released.

Devlog 16: New model for the left weapon. Tinkered with the character model's positioning, and started redoing the HUD

Feel it.

Devlog 14: New enemy type, The Imitation, a stationary enemy with a large health pool that spawns the Bombards, also a shader. Some performance enhancements too.

Lynda's new glow up it's leaving me dizzy 😵‍💫 And yeah we're doing mayor improvements before FULLY working on the cutscenes 100% Old//NEW

Devlog 17: Added an aim offset and a toggleable Third Person Mode + Some changes to the mech's model and some new additions to the HUD.

Game's being reworked from the ground up, perspective changes, I'm trying out motion matching, and I'm putting some of the things I learn in the development my other game, and the seventy five thousand games I never finished, to use.

Update 3 on the… Thing? I don't even know what is it, But it progresses! I still don't know if having teeth on the lower head should be good. Any opinion on it?

Devlog 18: Added a walking state, alongside terrible animations I know, some placeholder thruster effects I got off Fab, and some new additions to the UI.