Game
SkyTown
11 years ago

A HUGE change in the SkyTown Project


After hours and hours witht thinking i have finaly decided to write a new engine for SkyTown. The old one was buggy as hell and the game file crashed all the time and it just got to ennoying so i will be coding everything from the beggining. anyway that will not delay the game that much. I have already set up the basics and tomorow i will add the major system and day/night cycle and the resource system. When that is done i will make a new start menu and the alpha will be released so if everything goes well the game should be released during next week.

This new change will improve the gameplay and the game file will be more clean so it will be a little less hard finding the bugs, etc. The new engine will in the future support custom made maps!



12 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Finished work on the emotions of a new character for the tank universe

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/